I've tested many ways of creating Ivy on the past with not much success, but I finally found someone that explained how to use "the find shortest path" node in Houdini, I was not able to use all the great tips he used in his tutorial for two reasons, one was because I was aiming for a vey lite and fast performing tool to be able to use in unreal with ease, and second I wanted to keep it as simple as possible and user friendly.
A Huge thanks to "Kris - LucenDev" (youtube nickname) for sharing his workflow and if anyone is interested on creating a cool effect with vines be sure to check out his tutorial , and support his game! here is the link:
https://www.youtube.com/watch?v=HY5SjX3f-JA
I will share my process when I have some time , I think I will be doing a live stream in twich so be sure to add me so you get a notification.
https://www.twitch.tv/bolivianragafak
well that's all, thank you for reading!